Rishish
QA Team Member
INDEPENDENT QA & TEST AUTOMATION
We help software teams and game studios uncover defects, validate critical user journeys, and build reliable automated tests so they can release with greater confidence.
Shipping fast is easy. Knowing every critical checkout, API payload, game mechanic, and user journey holds under real-world conditions is where engineering counts. We partner with product teams and game studios to build reliable test suites, uncover regressions, and give engineering leaders greater confidence before every release.
Selected websites and digital tools from our team's portfolio, verified for performance, UI integrity, and cross-browser consistency.

Recruitment portal tested for live notification alerts, filter accuracy, and mobile performance under peak concurrency.

Interactive storytelling platform audited for audio stream stability, dynamic cover grids, and seamless cross-device reading.

Career alerts portal verified for web push notification flows, modal dialog accessibility, and responsive table layouts.
Selected mobile and desktop applications from our team portfolio, evaluated for touch responsiveness, edge scenarios, and device performance.
Tile-matching puzzle title tested for touch responsiveness, game state persistence, audio synchronization, and level progression flows.
Vintage photo rendering application tested for camera pipeline permissions, filter shader processing, memory stability, and asset exports.
Continuous-path logic game validated across touch latencies, frame-rate consistency, boundary collision logic, and timer constraints.
Transit navigation and timetable utility tested for route calculation accuracy, offline station lookups, and clear commuter UI flows.
Website testing, mobile app testing, game testing, API contracts, functional & UI validation, and test automation engineering built for release velocity.
Validate application behavior, critical user journeys, business logic, acceptance criteria, and edge cases through structured test execution and reproducible bug reports.

Identify layout inconsistencies, responsive issues, and browser compatibility problems across Chrome, Firefox, Safari, and Edge on desktop and mobile viewports.

Validate requests, responses, HTTP status codes, schema contracts, authentication headers, and error handling for REST endpoints under expected and invalid payloads.

Test native and hybrid mobile app functionality, usability, touch behavior, navigation, and agreed regression scenarios across iOS and Android viewports.

Comprehensive validation for mobile, web, and indie games: gameplay mechanics, UI/UX flows, level progression, collision detection, performance stability, and structured bug reporting.

Build maintainable automated checks, improve existing suites, and execute scoped test runs using Selenium, Playwright, or Cypress with structured documentation and execution reports.

A practical four-step quality cycle designed for clear communication, structured defect reporting, and dependable test coverage.
Discuss the product, critical workflows, and testing priorities.
Agree on scope and execute the selected manual, API, mobile, game, or automation tests.
Provide reproducible findings and retest fixes within the agreed scope.
Share weekly progress reports and identify practical next steps.
Core QA Specialists
We are an independent quality assurance team with 4.5 years of collective QA experience across web applications, APIs, mobile platforms, and games.
QA Team Member
QA Team Member
QA Team Member
Collective Experience
4.5 years of collective QA experience
Hands-on testing across manual functional checks, UI/cross-browser compatibility, API verification, mobile flows, game mechanics, and test automation with Selenium, Playwright, and Cypress.
Transparent starting rates in USD. Choose a focused one-time trial or predictable monthly QA capacity with strict project limits.
One-time assessment audit
A one-time introductory assessment to evaluate our testing rigor, defect reporting, and communication before committing to a monthly plan.
30 hours / month
Essential ongoing coverage for early-stage products and focused release validation.
45 hours / month
Comprehensive QA coverage for active development cycles and scheduled sprint releases.
60 hours / month
High-capacity testing bandwidth for teams managing continuous releases across core workflows.
Manual QA involves human testers exploring workflows, evaluating user experience, checking visual layouts, and discovering unexpected edge cases that automated scripts often miss. Test automation uses scripted code to run repetitive, predictable checks (such as regression suites or critical path smoke tests) quickly and reliably within development pipelines. Both approaches complement each other.
We work with industry-standard web automation frameworks including Selenium, Playwright, and Cypress. We select or adapt to the framework that best aligns with your codebase, technical requirements, and internal development workflow.
The $149 Trial QA plan is a one-time assessment covering one project and one core flow or feature. It provides an initial manual assessment, structured findings, and reproducible bug reports with steps and screenshots. It does not include regression retesting, ongoing support, or automated testing.
The Trial QA ($149 one-time), Basic ($299 or $449/mo), Pro ($699 or $899/mo), and Growth Manual ($1,299/mo) plans each cover exactly one project. The Growth with Automation plan ($1,699/mo) covers up to three projects. Additional projects require a separate plan or a customized quote.
Monthly hour allocations represent total testing hours per month for the selected plan, not hours per project. On the Growth plan with automation (which covers up to three projects), the 60 total monthly testing hours are shared across the included projects, not allocated as 60 hours per project. Cross-project priorities and hour allocations are agreed upon at project kickoff and tracked in weekly progress reports.
Yes, for all monthly plans (Basic, Pro, and Growth). Monthly plans include weekly progress reports and retesting of reported defects after fixes are deployed, subject to the plan's remaining hours. The one-time $149 Trial QA plan does not include regression retesting.
Once your purchased monthly hours are reached, further testing pauses until the next billing cycle begins unless you request additional scoped hours under a separate quote. Unused hours do not roll over from one month to the next.
Yes. We provide testing services across responsive web applications, REST APIs and integration points, mobile applications (iOS and Android viewports), and 2D/3D indie and mobile games including gameplay mechanics and progression validation.
Automation code is developed according to the agreed engagement scope. Code ownership, repository delivery, and handover details follow the specific engagement terms agreed upon prior to project kickoff.
Tell us about your application, testing priorities, or release timeline. We review every inquiry and reply within two business days.
hello@finetooth.exampleRemote Worldwide
Operating 100% remotely. Collaborating with product and development teams across global time zones.